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Jens Meisner

Computational Artist

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SuSyMe

SuSyMe – Super Symmetrie Me SuSyMe >> Super Symmetry Me The video installation "SuperSymmetryMe" does not refer to the theory in particle physics beyond the Standard Model. It is rather a humourous take on the misinformation about beauty, in which symmetry is perceived as beautiful, while asymmety is seen as undesirable to ugly. I believe, this is not only the...

Categories CODE/INSTALLATION

Streetmusicbox “FoxBox”

FoxDot is my choice in experimenting with Music since October 2017. Before I tried myself in SuperCollider, a computer language dedicated for audio analysis and synthesis. With FoxDot, I can use my Python skills to play instruments, that has been created by SuperCollider, and played with its audio server. FoxDot is quite a musical composer through its time-related changes, that...

Categories CODE/MUSIC/RASPBERRY PI

Cyber Dreamer

CyberDreamer is a project, that uses brainwaves to create sound pieces and artistic visualizations. Plans for CyberDreamer: Using MindFlex and MindStalker to record sleeping and dreaming brainwave patterns Create synths in SuperCollider for sound performance in real-time or in playback Hack MindFlex again by redirecting a 10k resistor, which opens the channel to raw data with 57600 bits every 2ms....

Categories CODE/MUSIC/RASPBERRY PI

Metasis 2016

METASIS marks the convergence of a variety of disciplines and contexts, united through the use of computational techniques. As a diverse group of artists, we have critiqued and embraced code and electronics in various measures as creative tools to sit alongside the paintbrushes, cameras, and instruments at our disposal. These tools augment our existing practices and enable us to explore...

Categories CODE/EXHIBITION/INSTALLATION/RASPBERRY PI/SCULPTURE

IterNoise

The Butterfly Effect in Psychiatry is a matching title of a scientific article, that explains via a case study how small events or hidden traumatic experiences can change mental health of a person, in which auditory hallucinations are common symptoms, e.g. schizophrenia. This interactive sculpture addresses causes of auditory delusions through internal and external events (naturally its combination), that can...

Categories CODE/INSTALLATION/RASPBERRY PI/SCULPTURE

AfterOneDotSixOneEight

This visualization software calculates one position of the Fibonacci sequence, and its surrounding neighbors. The division of two neighbors creates a number, also known as Golden Ratio. The y axis represents this calculated numbers of the Golden Ratio according to the Fibonacci sequence, while its decimals behind the comma are shown along the x-axis. BACKGROUND The sequence of Fibonacci numbers...

Categories CODE

3D Drawing

Being the technical operator of a motion capture system at University Falmouth UK, I worked on many projects with students and staff of the University. In my private time, I transfered sketches into 4 dimensions (3 spacial + time) to create three-dimensional sculptures. Beside using sketches as drafts, I also created motion data in free style drawing sessions or by...

Categories MOTION CAPTURE/SCULPTURE

dance(with)in

This video clips show results of motion capture projects I did with students of the Performance Center at Falmouth University, UK. First: The video shows a project, that connects MAX/MSP audio patches with the movements of the performers upper body. The system included the capability of using traced objects (cubes) to record and play recorded audio sequences to give the...

Categories MOTION CAPTURE

Doodles23D

The doodles are not bigger than some centimeters either way and mainly contain figurative motives. The technique is speed drawing, hence creating several per minute. The best choices are collected for post procedures. After scanning or photographing those selected doodles, the picture can be converted from a bitmap to a vector graphic, whereby the graphic can be scaled in almost...

Categories Uncategorized

“what remains and is to come”

This strand of “what remains and is to come” – in collaboration with Jens Meisner is an early investigation into a “materiality” of the motion capture process as we explore a capture of movement in a digital print-making process. In “what remains and is to come”, Katrina Brown and Rosanna Irvine work with the materiality of charcoal, paper, body and...

Categories CGI RENDER/MOTION CAPTURE

Light drawings

This light drawings have been made by moving an DSLR camera itself during an exposure time between 15 – 25 seconds. The light sources have been 2 tea lights, thus drawing 2 parallel lines. The result is not visible till the long exposure photograph has been created. The images are direct outcomes from our real-time system connected to ones subconscious,...

Categories PHOTOGRAPHY

Infinite motion

This rendered video clip is based on a motion capture performance, that combines 4 core movements/dynamics (Pull, Pulled, Push, Pushed) into an infinite loop. The video shows one complete cycle.

Categories ANIMATION >> FILM/CGI RENDER/MOTION CAPTURE

Mime for Animators

In 2004/2005 I worked on my dissertation with the title Pantomime fuer Animatoren, or Mime for Animators. The work introduces and guides through 2 core basic education paths in modern mime, while addressing it to the art of character animation. First, I introduced the reader to Vsevolod Meyerhold, who is known for his provocative experiments dealing with physical being and...

Categories ANIMATION >> FILM/MOTION CAPTURE

DayDream

“DayDream” is a Super8 project, that I created in 1998. The short story tells about a person, who starts day dreaming, while waiting for a city bus. Back in 1998, digital editing was very expensive. I used alternatives and low resolution capture to accomplish it. I recorded the Super8 material onto a video tape via an Hi8 camera, while projecting...

Categories ANIMATION >> FILM

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